This is a video I found in the internet that inspired my editing and helped me understand more about some technical problems i might have (regarding the editing). As we can see, in the first 30 40 seconds of the video, the editor curiously played with the timing of the music together with a simple but captivating shots of the city.
Still shots were mainly used when the drums were played whilst the guitar and the voice were used for establishing artistic shots of queues and fans. I liked how the editor decided not to do just a simple edit by cutting to the beat by following the main instrument rhythm; but instead decided to use all the different instruments and arrange them all together with a cut to the beat edit. Each instrument had his own rhythm, the director changed the shot every time a significant note was played by an instrument; the editor managed to organize all the instruments and images with a complex editing method and creative flow that perfectly manages to grab your attention.
Just the first 30 seconds is the part that I liked and inspired me, but it’s still a catchy song worth seeing the rest of it!
I also noticed the director of the video chose to use different effects depending on what they were filming. The idea I had for my project was similar to this one; to give some effects to certain shots I did in order to make the atmosphere more intense. Unfortunately I faced several problems, all of my shots were made outdoor at night, so applying an effect would have just made the image less clear for the viewer to see, so I decided to drop the idea and think of something else. Another problem I had, was the editing part on the computer. The editing of my video resulted much more complex that what I thought, the timing of the music was very fast and I had to fit as many shots as possible without forgetting about the precise editing I must follow. Since my whole video is based on the music timing and cutting to the beat, making a mistake in the editing part would tear apart the whole video.
Further in my project thinking, I realised that forcing an idea was the worst thing you could do to improve your project, so I decided to let the destiny bring me its way.